The party celebrate after defeating Velko. But the celebrations don't last long as the party prepare for their day in court. April meets Hermes, she strikes a deal with him for some cash, but doesn't listen carefully enough...
Promise Ring
This ring is forged from black iron with spikes pointing inwards, gouging the finger.
When you first attune to this ring, you can touch one willing creature and form a magical bond between the two of you. While this bond lasts, whenever you are subjected to a spell or magical effect that restores hit points, the bonded creature also receives the benefits of the spell or effect.
You cannot bond with another creature so long as you both live.
A creature can benefit from only one ring of amity's bond at a time.
Invoking the Rune. When the bonded creature hits a target with an attack roll, you can use your reaction to invoke the ring's rune if you are within 60 feet of the bonded creature. The bonded creature's attack is then turned into a critical hit.
Once the rune has been invoked, it can't be invoked again until the next dawn.
Trinit:
- The Scribe
- The Ancient Deity
- The Mad God, Aesys
The Scribe brings creation and light - good - to the world.
The Mad God brings destruction and dark - bad - to the world.
The Ancient Deity acts as a scale, ensuring that the two forces remain in balance.The Scribe and The Mad God sometimes look like you or I: it can be very important, therefore, to treat everyone with respect, lest they turn out to be a God.